Ballon & pin

It's a cause-and-effect game designed for acquisition of coordination skills. Using their chosen control method, the user must inflate the ball without popping it. The aim of the game is to get the inflated balloon as close to the pin before it pops.

Customization features: balloon colour | control method | background effects | enabling or disabling of sounds/narration

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Dino hunt

It's a visually rich timing game, for acquiring coordination skills, creativity and reaction speed. The students must move the character to different areas to find the treasure chest. Each level becomes more and more difficult, as the student progresses in the game.

Customization features: level difficulty | control method | background effects | enabling or disabling of sounds/narration

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Bowling

It's a simple cause-and-effect game, which develops hand to eye coordination and is fun to play. The students have two attempts to throw the bowling ball to knock down as many skittles as they can. This is a fun and repetitive game intended for players with neurodivergent difficulties.

Customization features: level difficulty | control method | background effects | enabling or disabling of sounds/narration

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Farm counting

A fantastic math skills game promoting basic adding skills, visual recognition and concentration. The students must count how many animals appear on the screen, after which they have to click on the correct number to move to the next level.

Customization features: level difficulty | control method | background effects | enabling or disabling of sounds/narration

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Football

This is a simple cause and effect football game to develop precise hand to eye coordination. The user gets two option to shot on goal. This is a fun and repetitive game geared towards users with Neurodivergent difficulties.

Customization features: team color | background effects | enabling or disabling of sounds/narration

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Match the cards

It is a game for acquiring skills audio and visual recognition as well as for stimulating thinking and creativity. The game is based on 4 different cards, matched with a corresponding sound. The student must match the sound with correct image to move to the next one question.

Customization features: control method | background effects | enabling or disabling of sounds/narration

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