FREE, CUTOMIZABLE DIGITAL LEARNING RESOURCES
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The project addresses core challenges associated with inclusive and accessible education for disadvantaged and disabled learners, which are directly enabled by teacher and stakeholder training initiatives.

TIME TO PLAY!

What INCLUDEME offers!

Inclusive education

Free, customisable & accessible digital resources

H5P tutorials How to use INCLUDEME Platform

Domestic animals - Find the intruder

Play

Combine the colours

Play

Geometry - The circle

Play

Numărați cu mine - Albine

Play

Order of numbers

Play

Zilele săptămânii

Play

Match by shadow - The robots

Play

Четирите кошчета за рециклиране ...

Play

An ordinary star

Play

Auf zum Einkaufen … mit Schätzung!

Play

Count with me from 1 to 10

Play

Решете събиранията

Play

What's the matter?

Play

Εφευρέσεις που άλλαξαν τον κόσμο

Play

Find the animals from Noth America

Play

Find the tomato

Play

The inner planets!

Play

Σταυρόλεξο με το ηλιακό μας σύστημα

Play

Free & accessible minigame

Bowling

Play
It's a simple cause-and-effect game, which develops hand to eye coordination and is fun to play. The students have two attempts to throw the bowling ball to knock down as many skittles as they can. This is a fun game intended for players with neurodivergent difficulties.

Farm counting

Play
A fantastic math skills game promoting basic adding skills, visual recognition and concentration. The students must count how many animals appear on the screen, after which they have to click on the correct number to move to the next level.

Ballon & pin

Play
It's a cause-and-effect game designed for acquisition of coordination skills. Using their chosen control method, the user must inflate the ball without popping it. The aim of the game is to get the inflated balloon as close to the pin before it pops.

Dino hunt

Play
It's a visually rich timing game, for acquiring coordination skills, creativity and reaction speed. The students must move the character to different areas to find the treasure chest. Each level becomes more and more difficult, as the student progresses in the game.

Football

Play
This is a simple cause and effect football game to develop precise hand to eye coordination. The user gets two option to shot on goal. This is a fun and repetitive game geared towards users with Neurodivergent difficulties.

Match the cards

Play
It is a game for acquiring skills audio and visual recognition as well as for stimulating thinking and creativity. The game is based on 4 different cards, matched with a corresponding sound. The student must match the sound with correct image to move to the next one question.

The INCLUDEME Policy highlights

1

Invest in sustainable, inclusive Open Educational Resources, which can enable richer learning experiences for disadvantaged and disabled learners, and can empower teachers to act as digital authors. Such efforts need be correlated with accessibility-aware and aging-software design practices that nurture cost-efficient actions.

Digital asset customization and reuse must form core pillars of inclusive education, enabling not only the personalization of digital resources to meet specific needs of target groups, but also increasing teachers’ readiness to act as digital authors.

2

Create a European hub where organisations can register as entities interesting to participate in piloting and exploitation activities, substantially improving project implementations and outcomes.

3

Reshape and update the curricula, the assessment methods, as well as the dissemination and exploitation strategies and interventions to activate, accommodate, and nurture enablers that directly foster, and sustainably cultivate talent-oriented educational practices where disabilities are explored as talents and talents are not perceives as disabilities.

eBook

INCLUDEME IN A NUTSHELL.
STORIES ON TALENT-ORIENTED EDUCATION

bookcover

Objectives

Inclusive education practices across
educational, economic, social and cultural contexts.

1

Enable disabled and disadvantaged learners to improve the quality of their lives through the provision of customizable digital learning environments available in both formal and informal settings

2

Invest in the teaching staff skills to optimize the capacity ti effectively employofsupporting technologies that foster inclusive education.


3

Support communities to be more inclusive, by increasing awareness and equipping the relevant stakeholders with the knowledge, methodologies and tools needed to address social exclusion and equality issues.

4

Create synergies among local and European communities that drive awareness, change of perceptions,leading to immediate actions and long-term strategies that support inclusive education.

Project timeline & Deliverables

Piloting Events

February 12th

INCLUDEME Policy Recommendation event

INCLUDEME policy recommendation were presented during an online event ...

January 26th

INCLUDEME at Notre Dame University (NDU), Louaize, Lebanon

On the 25th of January Dr Markos Markou , PAC, promoted the results of the Erasmus+ INCLUDEME ...

January 16th

INCLUDEME exploitation event at BIBA, Bremen

Initiated by the Bildungszentrum der Wirtschaft im Unterwesergebiet (BWU), the ...


View all the events

Actions

  • Create & Play - the H5P way!
  • Piloting the INCLUDEME Platform
  • Exploitation events

Results

  • 6 Accessible minigames
  • More than 300 H5P digital activities for Math, Foreign languages, Science and Social studies

Good practices

  • Customizable and reusable Digital Educational Assets to facilitate the construction of inclusive learning environments
  • Reinforce teachers’ readiness to adopt digital accessibility
  • Sustainable and resilient piloting strategies applicable during and beyond pandemic and quarantine times to nurture inclusive educational practices

Partners

Industry - R&D - NGO

INCLUDEME Map
Logo of Coordinator ATS
Coordinator

Advanced Technology Systems

Logo of Partner HFC
Partner 2

Hands Free Computing

Logo of Partner BIBA
Partner 3

Bremen Institute for Production and Logistics

Logo of Partner UTH
Partner 4

University of Thessaly

Logo of Partner PAC
Partner 5

PA College
Limited

Logo of Partner SWU
Partner 6

South West University "Neofit Rilski"

Logo of Partner AAP
Partner 7

Asociația cultural-educativă "Ambasadorii prieteniei"